Six Panel Comic
Fold a page into six boxes and tell a whole story inside them.
Ten words, one code, and a conversation nobody else can follow.
A slow, absorbing project for older children that costs nothing and keeps going for days.
Inventing a consistent rule and then applying it is, in miniature, exactly what grammar is. Children who find grammar lessons meaningless often grasp the idea immediately when it is their own system being broken.
None needed.
Keep the dictionary somewhere findable.
Fold a page into six boxes and tell a whole story inside them.
One sheet of paper, eight folds, and endless silly predictions.
You give three random words. They build a story around them.
One of you thinks of something. The other has twenty yes-or-no questions.
Cat, hat, mat, flat. Keep going until you run out.
They design the board, write the rules, and then make you play it.