Our activity safety standards
How we think about hazard versus risk, what we always flag, and where the limits of our safety notes are.
How we think about hazard versus risk, what we always flag, and where the limits of our safety notes are.
Car games that work: nothing to hold, nothing to drop, eyes looking out. Plus why timing matters more than content.
Plan the shape, not the days. A weekly rhythm, a daily sequence, and the one structure that makes six weeks sustainable.
Ten year olds want autonomy and challenge. Why framing matters as much as content, and how to give activities real stakes.
Nine is where competence beats novelty. Activities that produce something to keep, and how to handle I am not good at that.
What unstructured play develops, why open-ended materials outperform toys, and what the adult job actually is.
Eight year olds can plan. Hand over the whole task, introduce real fair testing, and stop simplifying things to be kind.
Seven year olds want to do rather than play. What changes, why framing matters more than content, and what a day looks like.
What actually works with a mildly unwell child, why to aim lower than you think, and an honest note on screens during illness.
Activities that work when you have neighbours below and no garden, including how to burn energy without floor impact.