Hopscotch
Ten squares of chalk and a stone. Still undefeated.
Six stations, a stopwatch, and a time to beat.
Set it up once and they will run it twenty times trying to shave off seconds.
Beating a personal time rather than another child keeps effort high without the social cost of losing, and it makes improvement visible. Redesigning a station adds planning to what is otherwise purely physical.
Check for trip hazards and keep stations away from hard edges and glass.
Dismantling is quick if you photograph the layout first.
Ten squares of chalk and a stone. Still undefeated.
Cushions, chairs and tape turn your floor into a course they will run ten times.
Rolled up socks and a laundry basket. That is the entire setup.
Walk your road and draw it properly, to scale, from memory.
Ten plastic bottles, a soft ball, and a hallway.
Music on, dance. Music off, freeze. That is the whole game.