Three Word Story
You give three random words. They build a story around them.
Il arrive qu'il faille occuper un enfant de 8 ans sans bruit ni désordre : un appel, un petit frère qui dort, un appartement aux murs fins, ou simplement la fin d'une longue journée. Les enfants de huit ans anticipent, suivent des consignes en plusieurs étapes et tiennent beaucoup à l'équité.
Chaque activité ici est faible en désordre et en bruit. Rien qui implique de la peinture sur la moquette, rien qui finisse en cris.
60 activités trouvées
You give three random words. They build a story around them.
How long can you stand on one leg? Now with your eyes shut.
Ten objects on a tray, thirty seconds to look, then one disappears.
Ten minutes on the timer and everything off the floor.
Everyone silent for five minutes, then say what you heard.
Everyone performs one thing. Badly is fine. Compulsory for adults.
Face each other and copy every movement exactly, in silence.
One of you thinks of something. The other has twenty yes-or-no questions.
Find A, then B, then C, on every sign you pass.
Lie on your back and argue about what the clouds look like.
One story, told in turns, that lasts the whole journey.
Do one good thing for someone in the house without being caught.
Be a cat, a cobra, a tree. Ten minutes of stretching that does not feel like stretching.
One bag, one walk, ten things to find.
Cat, hat, mat, flat. Keep going until you run out.
A real job, done properly, by someone who is four.
Find the best stick in the park. Just one. It takes ages.
Reach in, feel one object, and describe it without naming it.
You describe. They draw. Nobody looks.
Six stations, a stopwatch, and a time to beat.
Three designs, one tape measure, and an argument about which flies furthest.
A trail of clues around the house, ending in something small.
Cushions, a torch and a stack of books in a corner they made themselves.
A list of things to spot, and quiet for twenty minutes.
A pillowcase each and a finish line down the hallway.
Throw a soft ball around the room. Anyone who makes a sound is out.
One window, one pencil, twenty minutes of genuine quiet.
Kitchen roll tubes taped to a wall, and a marble that keeps falling out.
A tally chart, a window, and fifteen quiet minutes.
Sit still outside, close your eyes, and draw every sound you hear.
One small note a day about something good, folded into a jar.
Two minutes each morning, and a month of real data by the end.
Twelve things to find in the park, and a race to get them all.
Teach them a game adults actually play.
Lights off, one torch, and a story passed around the circle.
Ten plastic bottles, a soft ball, and a hallway.
A straw, a string across the room, and a balloon that fires along it.
A big box, some tape, and no instructions whatsoever.
They design the board, write the rules, and then make you play it.
Two identical piles of bricks, a barrier, and one person giving instructions.
Fold a page into six boxes and tell a whole story inside them.
A letter, an envelope, a stamp, and a reply that arrives days later.
Twenty straws, some tape, and one rule: it has to stand on its own.
One sheet of paper, eight folds, and endless silly predictions.
Fold it in five minutes, then race it across the table for half an hour.
Ten squares of chalk and a stone. Still undefeated.
A cardboard frame, a white sheet, a lamp, and a proper show.
A sealed box, opened in exactly one year.
Walk your road and draw it properly, to scale, from memory.
Start with one scarf. Most people never get past two, and that is fine.
Seven lolly sticks, two elastic bands, and a pom-pom that goes further than expected.
Rolled up socks and a laundry basket. That is the entire setup.
One balloon. It must not touch the floor.
A torch, a bare wall, and hands that turn into animals.
Ten questions, one phone call, and a story nobody in the family had written down.
Draw the instructions on the pavement and let them follow the trail.
Ten words, one code, and a conversation nobody else can follow.
A menu, an order pad, and one very slow waiter.
One deck of cards and enormous patience.
Ten pictures on the walk. Only ten. Choose carefully.